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Tether Demo

Project Type

Photography

Date

May 2019

Tether is a proof of concept demo for an unfinished first-person adventure game based in a dilapidated science fiction world.

I served as narrative lead on the project, conceiving the story based on the parameters provided by the creative director and writing all dialogue and readables/audio logs. Additionally, I worked on the level design to ensure proper implementation of the narrative within the gameplay.

Ian McCamant - Narrative & Game Designer

©2023 by Ian McCamant - Narrative & Game Designer. Proudly created with Wix.com

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